The flash provides a way to pass temporary objects between actions. Anything you place in the flash will be exposed to the very next action and then cleared out. This is a great way of doing notices and alerts, such as a create action that sets flash[:notice] = "Successfully created" before redirecting to a display action that can then expose the flash to its template. Actually, that exposure is automatically done. Example:
class WeblogController < ActionController::Base def create # save post flash[:notice] = "Successfully created post" redirect_to :action => "display", :params => { :id => post.id } end def display # doesn't need to assign the flash notice to the template, that's done automatically end end display.erb <% if flash[:notice] %><div class="notice"><%= flash[:notice] %></div><% end %>
This example just places a string in the flash, but you can put any object in there. And of course, you can put as many as you like at a time too. Just remember: They’ll be gone by the time the next action has been performed.
See docs on the FlashHash class for more details about the flash.
Application Helper for Fading Flash Messages
A simple helper method for showing the flash message. Includes optional fade in seconds (view needs javascript_include_tag defaults if you desire fade effect):
def show_flash_message(options={}) html = content_tag(:div, flash.collect{ |key,msg| content_tag(:div, msg, :class => key) }, :id => 'flash-message') if options.key?(:fade) html << content_tag(:script, "setTimeout(\"new Effect.Fade('flash-message');\",#{options[:fade]*1000})", :type => 'text/javascript') end html end
simply call in your views then using:
<%= show_flash_message(:fade => 4) %>

